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Think Fun Robot Turtles STEM Toy - Coding Board Game for Preschoolers | Kickstarter's Most-Backed Board Game | Educational Toy Enhancing Programming Skills | Fun Learning Experience for Kids 4+
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Return this item for free
We offer easy, convenient returns with at least one free return option: no shipping charges. All returns must comply with our returns policy.
Learn more about free returns.- Go to your orders and start the return
- Select your preferred free shipping option
- Drop off and leave!
Purchase options and add-ons
- Cardboard, Cardstock
- Made in USA or Imported
- EDUCATIONAL & FUN: This game seamlessly blends education with entertainment. It's designed to introduce programming principles to preschoolers in an engaging, easy-to-learn manner. Perfect for kids 4+ and adults to enjoy together
- KICKSTARTER SUCCESS: Conceived by programming expert Dan Shapiro, this game made history as Kickstarter's most-backed board game. Trusted globally, ThinkFun is a leader in brain and logic games
- CRITICAL SKILLS DEVELOPMENT: Gameplay offers a 'stealth learning' experience, where players unknowingly learn key programming principles. This game is inspired by the Logo programming language, letting kids write programs with playing cards
- QUALITY COMPONENTS: The game comes with high-quality cardboard and cardstock components. Its clear, easy-to-understand instructions allow you to start playing immediately
- IDEAL GIFT: Robot Turtles is an excellent gift for both parents and children. Designed for interactive play, it ensures a fun, enriching experience for boys and girls aged 4 and up
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Product information
Product Dimensions | 11.25 x 13 x 11.25 inches |
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Item Weight | 1.98 pounds |
ASIN | B00HN2BXUY |
Item model number | 1900 |
Manufacturer recommended age | 4 - 15 years |
Best Sellers Rank | #135,662 in Toys & Games (See Top 100 in Toys & Games) #4,417 in Board Games (Toys & Games) |
Customer Reviews |
4.5 out of 5 stars |
Is Discontinued By Manufacturer | No |
Department | unisex-child |
Manufacturer | ThinkFun |
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Think Fun Robot Turtles STEM Toy - Coding Board Game for Preschoolers | Kickstarter's Most-Backed Board Game | Educational Toy Enhancing Programming Skills | Fun Learning Experience for Kids 4+
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Product Description
Product Description
Introducing Think Fun Robot Turtles, a game that successfully infuses fun with education. This STEM toy and coding board game for preschoolers has made a significant impact, becoming the most-backed board game on Kickstarter. Trusted by families worldwide, ThinkFun is renowned for creating brain-stimulating and logic-enhancing games. This game, designed by programming expert Dan Shapiro, is no exception. Robot Turtles introduces children aged four and above to programming principles in a fun and interactive way. The game mimics the Logo programming language, allowing kids to create programs using playing cards. As the game progresses, the difficulty level increases, introducing more obstacles and complex code cards. This makes the game engaging and suitable for different age groups. The game includes high-quality cardboard and cardstock components, ensuring longevity and durability. Clear and easy-to-follow instructions mean you can start playing right away. Perfect for 2-5 players, Robot Turtles is an ideal gift for parents and children to enjoy together. It's more than just a game; it's a fun learning experience.
From the Manufacturer
Robot Turtles is a board game for kids inspired by the Logo programming language. It provides crucial brain development and computer programming skills to children as young as 4 years old in the context of family fun. Players dictate the movements of their Robot Turtle tokens on a game board by playing Code Cards: Forward, Left and Right. When a player's Robot Turtle reaches a jewel they win! If they make a mistake, they can use a Bug Card to undo a move. The game has many levels so, as the players advance, they will encounter obstacles like Ice Walls and use more complex Code Cards (like lasers to melt the walls). Play continues until all players collect a jewel, so everyone wins. Beginner to Advanced levels will make it a family favorite for many years. It includes a large Game Board, 40 Tiles, 4 Robot Turtle Tiles, 4 Jewel Tiles, 4 Code Card Decks (45 cards in each deck) and instructions. 2-5 players can play at once and everyone who gets the Robot Jewel wins.
Important information
Legal Disclaimer
WARNING: CHOKING HAZARD - Small parts, not for children under 3 years. Ages 4+
From the brand
Empowering Minds Through Play
ThinkFun is the world's leader in creating innovative and fun games that make you think while they make you smile.
From the manufacturer
Robot Turtles
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A Fun Way to Learn Code!The most backed board game in Kickstarter history sneakily teaches preschoolers the fundamentals of programming, from coding to functions, while making silly turtle noises! Takes seconds to learn, minutes to play and provides endless learning opportunities. Before you know it, your little one will be writing computer games rather than just playing them! |
Set up the game board with the Turtle Tile in the corner and the Jewel Tile in the center. |
Use Code Cards (Forward, Left, and Right) to program the Turtle. |
Reach the Jewel Tile and unlock the next level of play! |
What's in the box
Videos
Videos for this product
2:07
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My thoughts on Robot Turtles after 6 MONTHS
Jan Miracky
Videos for this product
2:03
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Teach your kid coding in a super fun game
Saving Benjamins
Videos for this product
5:36
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Customer Review: Day 2 and we are having fun!
Lynne Glowacki
Videos for this product
1:17
Click to play video
Fun Game to Teach Young Programmers
☑️ The Stuff We Use
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Customer reviews
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Customers say
Customers like the fun, educational value, and quality of the board game. For example, they mention it's interesting for the whole family, great at teaching programming concepts, and develops problem-solving skills. Opinions are mixed on difficulty, age range, and value.
AI-generated from the text of customer reviews
Customers find the game fun, interesting, and great for kids. They also say the premise is fun and it's nice to add some fun little challenges along the way. Customers also say it has great potential and works for its intended audience.
"This is a fun little game to teach young ones very beginning and simple logic...." Read more
"...It went over quite well. This time I bought it for my just turned 3 preschooler. I modified the first stage of the game so that:1...." Read more
"...Nuff said.But all in all, great game, should be in every elementary school classroom...." Read more
"...a great educational tool for all of the future evil geniuses, but it is fun and offers mothers everywhere a bit of stationary fun....." Read more
Customers find the game great at teaching programming concepts, problem solving, and thinking like a developer. They say it helps them think through strategy, analyze, and plan solutions in ordered steps. Customers also say it seems to help them understand coding better and learn interaction with others.
"...This game is not only a great educational tool for all of the future evil geniuses, but it is fun and offers mothers everywhere a bit of stationary..." Read more
"...It's a neat concept and is great at teaching programming concepts, planning, and right vs. left to little kids :)..." Read more
"...Elsa enjoys it too. I like the quality of the materials and potential for learning...." Read more
"I can see how this game is going to teach some interesting skills, but the raves about it confuse me a little bit...." Read more
Customers are satisfied with the quality of the board game. They mention that the pieces are high quality, sturdy, and well thought out. Some say that the game is a great way to build the foundation.
"...The quality of the game construction is excellent...." Read more
"...The game itself is well made and the pieces are sturdy...." Read more
"...Elsa enjoys it too. I like the quality of the materials and potential for learning...." Read more
"...The quality of everything is very nice and my kids liked to play with the game pieces even when we weren't playing the game...." Read more
Customers like the difficulty level of the board game. They mention that it has lots of levels, and that the game grows in complexity. They also appreciate the different modes of play and the variations. Customers also mention that the difficulty is easily adjusted to accommodate the abilities of players, and the course is almost endlessly customizable.
"...I like that the game has increased levels of difficulty and complexity that can be engaged based on the skill and advancement of the players...." Read more
"...This game has a few different modes of play that you can choose to use, which will be great to keep it constantly fresh, and nice to add some fun..." Read more
"...of time, but they do enjoy the lasers, and I like that the game grows in complexity and isn't always the same." Read more
"I am so glad I purchased this game for my kids! There are multiple variations so it starts out simple, and you can add in challenges one at a time..." Read more
Customers find the appearance of the board game to be good, fun, and well-designed. They also appreciate the quick start instructions and the booklet, which is full of pictures.
"...The design is fun and non-gendered, with cute laser-carrying turtles following flowers to find jewels...." Read more
"...n't try it yet as my child is too young, but I opened it and it looks really great, well printed, solid cards... Just one little regret..." Read more
"It's really fun to watch your kids think and how they learn. Really well designed, and since the parents get to choose the obstacles/set up the..." Read more
"...They love playing this game together. Super cute and fun. Pieces are high quality and everything fits perfectly back in the box." Read more
Customers are mixed about the difficulty of the board game. Some mention that it starts out simple, and easy to teach the basic game principles. They also appreciate the simple logic and fun for kids. However, some customers feel the game is too simplistic and boring.
"...it's definitely there. You start super-easy and almost boring (this is how my 10-year-old lost interest I think) and then you add the wrinkles/..." Read more
"This is a fun little game to teach young ones very beginning and simple logic...." Read more
"...I expected cool bells and whistles, but instead the game appeared simplistic and I thought it would be boring. I WAS WRONG, WRONG, WRONG!..." Read more
"...to punch-out the gameplay cards from their molds, but this is a pretty quick process, and with the thickness of the cardboard, they pop out easily..." Read more
Customers are mixed about the age range of the board game. Some mention it's great for younger and older kids depending on how many of the extras you add in. They also say it appeals to a wide range of ages, while others say it'd be too hard for their 2 year old and boring for their 5 year old.
"...It can scale well to different age and maturity levels by changing what obstacles are on the game board and changing the layout...." Read more
"...Here are the rules that we tried, and that worked pretty well...." Read more
"...With a board game that requires parental oversight to be usable, it's either too guided to learn by trial-and-error, or it becomes frustrating..." Read more
"...Squirrel and Candlyand, but I do like that it is teaching them to think ahead and plan strategies, so for that reason, it's great...." Read more
Customers have mixed opinions about the value of the board game. Some mention it's worth every penny and a good option, while others say it'd be a waste of money.
"...This is not an exceptional product...." Read more
"...All in all, was probably worth what I paid for it. But it's not going to become a classic in my household." Read more
"...A bit pricey for what it is, though. All the pieces are cardboard...." Read more
"...This is a great buy. So very worth it. No, I did not receive this game to write a review. I bought it and love it. Get one before they're gone." Read more
Reviews with images
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Top reviews
Top reviews from the United States
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It can scale well to different age and maturity levels by changing what obstacles are on the game board and changing the layout. We haven't gone through all of the available options as my son isn't that advanced yet, but i see this having legs for a couple years (4 to 6) and maybe longer.
1. We put the four lady bugs (he likes those more than the gems) all around the board.
2. He puts the turtle in the starting spot. He lets me know where he's heading.
3. He picks one card, and I move the turtle right away. I ask him if that's what he wanted to do. If it was, he keeps going. If it wasn't, he removes the card and we put the turtle back to how it was. This way he can see the trial/error right away and start to develop a connection between the cards and the turtle.
Sometimes he'll put more than one card down, so I'll point at the card and the turtle and do each action really slowly.
Anyhow - huge hit!
In terms of the game's extendability (because we're all IT people here right?) it's definitely there. You start super-easy and almost boring (this is how my 10-year-old lost interest I think) and then you add the wrinkles/challenges (game calls them unlocks, which kids understand!). The best unlock I think is the challenge of writing your instructions out completely, and then running the program, seeing if you get it right first time, and then debugging and rerunning the program. That was the first time it REALLY felt like we're learning programming.
We haven't gotten to function frog yet - all the kids think it means the frog jumps over the obstacles, but the reality is much more interesting. You use the frog to call a function that runs that bit of code. The only challenge will be developing a map that lends itself to repeated sequence of actions (i.e. fire laser, move forward several times). I would think the instruction book could include some game designs that can handle that.
One other gripe related to the last comment - the first thing the instruction book says in the game is: "don't read this instruction book, go online." OH COME ON! If I wanted to read directions online I wouldn't have shelled out $40 for a board game when I could have bought 10 programming apps for their iPad for the same money. The least you can do is respect my decision and support it. Board games have written directions that work. Nuff said.
But all in all, great game, should be in every elementary school classroom. I look forward to playing this with my mini-me this week.
This game is not only a great educational tool for all of the future evil geniuses, but it is fun and offers mothers everywhere a bit of stationary fun.....
Top reviews from other countries
Es un juego con un diseño claro y muy aropiado para niños pequeños (de 4 a 6 años)
No tiene ningún elemento escrito ni letras por lo tanto se puede usar sin saber leer e independientemente del idioma del niño.
Se puede adaptar a una gran cantidad de niveles/dificultades.
Incovenientes:
Tiene que haber un adulto que supervise el juego y que sea el encargado de proponer y adaptar el problema a cada niño.
学びの部分では、ゲームからプログラミングの基本をふりかえり、解説する人が必要。
親としては、勉強(準備)することも必要。
何より、子どもと一緒に遊べるのが貴重。
そして、大人も楽しめる!